Command list
LordsPilot commands
Type a command in guild chat and your castles act on it. The same commands work by in-game mail and in the panel's command box.
Start with your symbol
Each castle listens for its own symbol, usually # (some use @). Example: #marches.
Talk to one castle
Add @name to the command and only that castle answers: #relocate @kaabip 48 320 516. Use _ for spaces in a name.
Amounts
Use k, m or b for thousands, millions and billions: 40m = 40,000,000.
Rallies & reinforcing
The numbers after #join are: infantry, ranged, cavalry (a ratio), then % of T5, then troops in thousands. 0 0 10 and 0 0 1 both mean all cavalry.
| #join | Join the rally that's gathering now, with your last settings. It sizes itself to the space left. |
| #join 0 0 10 60 196 | Join with all cavalry, 60% T5, 196,000 troops. These numbers are remembered for the next #join. |
| #join chikki3111 9 9 2 | Join a specific player's rally — the name first, the numbers after. If the name ends in a number, write its space as _: #join bharat_0 0 0 10. |
| #join … 300 | A number above the current cap is refused, never cut down — use #boost 50 first. |
| #rally <i> <r> <c> [t5%] [k] | Save your rally troop mix without joining. |
| #0 10 0 | Just numbers: saves the same mix for rallies and reinforcements. |
| #rein K:X:Y [i r c] [t5%] [count]#reinforce#fill | Reinforce a castle at that location. The last number is how many troops. |
| #rein <fort> [i r c] [t5%] [count] | Reinforce a fort by name (Base, Lunar, …). A castle needs its full location (K X Y, or its shared location) — a castle name alone is refused. |
| #rein 0 0 10 | Just numbers: saves your reinforcement mix and sends nothing. |
| #startdn @castle <darknest location> 1 0 0 2min | That castle starts a darknest rally on the tile with one troop type (1 0 0 infantry, 0 1 0 ranged, 0 0 1 cavalry) and its best heroes, familiars and gear. Event darknests: 1min, 2min, 5min; normal darknests: 5min. Only one guild rally per darknest at a time. |
| #canceldn @castle | Cancel that castle's darknest rally while it's still waiting; the troops come home. |
| #boost 20 · #boost 50#sizeboost#armysize | Army Size Boost for 4 hours: your march cap goes to 240k / 300k (200k without). Uses one from the bag, or buys one with gems. |
| #go [cap] [hosts…]#carpeton | Turn on carpeting for the named rally hosts (#go host: Its me AYU). Turning it on spends nothing. |
| #stop#carpetoff | Turn carpeting off. |
| #wingsall#wingall | Speed up every late march in your rally with Winged Boots until it arrives. #wingsall <host> does it for that host's rally. |
| #recall | Bring your marches home (rally marches can't be called back). |
| #wingsrecall [secs]#wrecall#recallwings | Bring marches home and speed them up so they arrive within that many seconds (30 if not given). |
| #marches | Show what's marching right now. |
Moving
| #relocate K:48 X:320 Y:516#reloc#move | Move the castle there. #relocate X Y works too, and so does a pasted in-game location (@relocate Grassland K: X: Y:). |
| #relocate @kaabip 48 320 516 | Move one castle only — the others stay quiet. |
| #migrate K:6 X:201 Y:579 | Move to another kingdom. This is refused from inside an arena or the Guild Expedition — leave it first. |
| #pos#position#loc | Show the castle's location, ready to share. |
Expedition & arenas
| #gvg#expedition#gvgstatus | Show the Guild Expedition status. |
| #joingvg#gvgjoin#joinexpedition | Enter the Guild Expedition. |
| #leavegvg#gvgleave#leaveexpedition | Leave the Guild Expedition. |
| #joinca N#join_ca | Enter Chaos Arena number N. |
| #leaveca#leave_ca | Leave the Chaos Arena. |
Monsters & familiars
| #hunt X Y | Hunt the monster at that tile until it dies, opening energy packs if needed. |
| #huntbus X Y | Hunt it with spare energy only. When the energy runs out, your guild's castles finish it. |
| #huntbussaber X Y | Like #huntbus, but each castle uses its Saberfang first; a castle without Saberfang ready passes it on. |
| #huntstop#stophunt | Stop hunting. |
| #saberfang#hunting#huntingground | Use Saberfang's Hunting Ground skill. |
| #snowbeast#snow#burden | Use Snow Beast's Beast of Burden: each transport carries more for 60 minutes. |
| #pyris X:Y | Use Pyris on an enemy castle. |
| #grim X:Y | Use Grim Reaper on an enemy castle. |
| #gryphon | Use Gryphon to bring all this castle's armies home. |
| #fam#familiar#familiars | List the castle's familiars. |
Healing & resources
| #heal | Heal all wounded now, using bag packs for anything missing. |
| #autoheal on|off | Turn automatic healing (and asking the bank for it) on or off. #heal still works when it's off. |
| #requestheal#healrequest#askheal | Ask the guild bank for what healing needs, right now. The automatic ask stops by itself after 3 asks for the same wounded; this command always asks. |
| #askrss 0 40m 40m 40m 40m#requestrss | Ask the guild bank for these amounts: food, stone, wood, ore, gold (0 for none). |
| #abort#abortrss#cancelrss | Stop a resource delivery that's in progress. |
| #banksymbol <symbol> | Change the symbol this castle's bank asks start with — e.g. #banksymbol @ turns !rss into @rss. |
| #setgather on|off | Turn all gathering on or off (resource tiles and gem lodes). Marches already out finish normally. |
| need rss 50m foodnot a command | A bank castle also understands plain asks in guild chat, like “need rss 50m food 50m wood”, and sends them. |
Shields & castle
| #shield | Show when the shield ends. #shield deploy renews it now; #shield 4h / 8h / 24h / 72h puts up that shield. |
| #buyshield 24h#shieldbuy | Buy a shield with gems and use it at once: 4h 250 · 8h 500 · 24h 1,000 · 72h 3,500 gems. |
| #buyanti 72h#antibuy | Buy an anti-scout with gems and use it at once (4h, 8h, 24h, 72h or 7d). |
| #guild <TAG> | Get the castle into that guild (it applies or joins as needed). |
| #redeem <CODE>#giftcode | Redeem a gift code for this castle. |
| #start all#startall | Wake every castle of ours that uses your symbol and takes your commands, and keep them online for at least an hour. |
| #start <castle> | Wake one castle by name. |
| #reconnect#relogin#refresh | Log the castle in again. |
Castle info
These only show information — they never spend anything.
| #status | An overview of the castle. |
| #res#resources#open#openrss#bal | Resources on hand. On a bank castle, #bal shows your balance with the bank. |
| #troops#army#troop | Troop counts. |
| #infirmary#infirm | Wounded troops and infirmary space. |
| #bag#bags | What's in the bag. |
| #wings#wing#boots | How many Winged Boots the castle has. |
| #carpets#carpet | Carpets held, and whether carpeting is on. |
| #ping | Check the castle is online. |
Events
| #events | Event tier targets. |
| #hell#hellevent | The Hell event: type, your score and the target. |
| #solo#soloevent | The Solo event: type, your score and the target. |
| #hell complete | Finish the current Hell round now. #solo complete does the same for Solo. |
| #gfest#guildfest | Guild Fest: slots, the held quest and points. |
| #quests#quest | The current Guild Fest quest, its progress and attempts left. |
BANK COMMANDS
For castles set up as a bank. A bank mails its answers to you — add chat at the end to get them in guild chat instead (#bal chat).
| #rss <food> <stone> <wood> <ore> <gold> [player] | The bank sends those resources to the player (no name = to you). Fewer numbers means the first ones in that order: #rss 40m = 40m food.e.g. #rss 100m 0 0 50m 0 oanna_bhanda |
| #donatefood <player> <amount>|all#donatestone#donatewood#donateore#donategold | The bank sends that resource to a player, paid from your balance. |
| #transfer <player> [type] [amount] | Move some of your bank balance to another player — nothing is shipped.e.g. #transfer Bob food 5m |
| #stats | Your guild hunt points and kills since the last reset. #stats all shows the whole guild. |
| #pstats <player> | One member's hunt points. |
Bank admin
For the bank's admins (R4+ by default).
| #adminbal [player] [chat] | The bank's own resources, or a player's balance with the bank. |
| #adminbag [chat] | The bank's resources held as bag packs. |
| #adminfood <player> <amount>#adminstone#adminwood#adminore#admingold#adminrss | Send resources from the bank's own stock — nobody's balance changes. |
| #setbal <player> <type> <amount> | Set a player's balance of one resource (0 clears it). |
| #resetstats | Start the guild hunt count again (the old count is saved as a report). |
| #buildspam <count> [delay] | Start, ask help for and cancel an upgrade count times, so members earn guild coins. #buildspam stop stops it. |
| #members | Re-read the guild member list. |
| #whitelist <player | IGG id> [r1-r5] | Always accept this player's application (and set their rank). #unlistwhite removes them. |
| #blacklist <player | IGG id> [note] | Block and remove this player from the guild. #unlistblack removes them from the list. |
| #clearboard | Delete every quest on the Guild Fest board. |
| #yell <message> | Post a message in guild chat. |
| #addtitle <player> <title> | Give a player a kingdom title (when the bank is Overlord or Overlord Regent). Use _ for spaces. |
| #deltitle <title> | Take a kingdom title back. |